package KK.Time.events
{
	import KK.GameBase.MSGEvent;
	
	public class DateTimeEvent extends MSGEvent
	{

		static public const TIME_UPDATE:String=String(0xFF0F00);
		static public const GET_SERVER_TIME:String=String(0xFF0F01);
		
		
		protected var time:int;
		public function DateTimeEvent(type:String,time:int):void
		{
			super(type);
			this.time=time;
		}
		
		
		public function get timer():int{
			return this.time;
		}
		
	}
}